

- #Audiosauna lagging how to#
- #Audiosauna lagging apk#
- #Audiosauna lagging android#
- #Audiosauna lagging series#
Once I have something that isn't copyright infringing to work up some screenshots & gifs, I'll show off the project.Putting up with constant lag in FL Studio can get in the way of your music production if bad enough and is seriously frustrating!ĭon’t worry though! In this FL Studio tutorial, we will look at some of the best methods you can use to eliminate lag within Fruity Loops Studio.įirstly, we will look at which settings you can change to improve performance. I'm mostly in the early prototyping stages right now, with no final visuals and lots of ripped and shoddy art at the moment. I want to also have non-perma-death for the things that get destroyed, so like you can walk into a town and burn everything in sight, leave, and when you return, it's back new to be burned again! >:D It's gonna be a hell of a lot of fun.
#Audiosauna lagging series#
No story in place at this time, but the game will heavily revolve around one of my favorite mechanics - BLOWING SHIT UP! I love being able to destroy just about everything in a game, like in the Ratchet & Clank game series where you smash things to collect bolts. In other news, I am working on a 2D top-down action RPG in Unity. If you have some spare cash and want to support my developments, please buy something! You will find my digital art creations that I have selected for publishing on products. For starters, I created an account on redbubble which you can check out here Mostly because I have been using a different computer and haven't had blogger open 24/7 like I had on my main computer.Īnyway, some updates are in order. It's been quite some time now since I last posted anything.
#Audiosauna lagging how to#
I learned how to not cripple my system working with millions and millions of polygons in real-time with zero lag, I learned how to effectively make and use a "library" of objects for reuse, I learned that I can swap objects from layer to layer with ease in order to get them out of the way while working on another to reduce the polygon load on my system. Most of that time was spent learning how to create my own sculpting brushes for Blender, learning what the sculpting tools do, and how they can be used, learning how to create my own custom UI components and tools using Python to speed up my workflow, and learning how to make use of the super-powerful modifier stack and multiple scenes. I have spent about 14 hours on this high poly model so far. I wanted to model something and learn more about Blender along the way, so I asked my wife for a subject, and she said "a wooden barrel", and so I got to work. Well, my learning of Blender has definitely been going well I think. Please show your support of this indie developer and buy a copy of Binary Assist today!

But what it does, it does well and I felt that warrants a price. Yeah it is simple, and doesn't have tons of features and awesome animations. It's a premium app if there was ever one. Why you ask? Well, there are no advertisements, there are no in-app purchases, nothing to bug you, and no extra permissions. Then I decided to make this thing a paid app.
#Audiosauna lagging apk#
Now armed with a signed apk and all the promotional graphics I needed, I added a new app on the google developer dashboard and filled out all the infos and dragged in my images and uploaded my apk.
#Audiosauna lagging android#
Once I had things in cordova, I tested on my android device and then proceeded to build release apk and going through the whole tedious and overly complicated signing process. I had to build the pesky google marketplace feature and promo images myself in GIMP though. Using cordova-icon and cordova-splash I was able to take my rushed GIMP icon and splash imagery and generate all the necessary files. I used cordova and created a new project based on their helloworld app, and then I tediously went through and edited all the configs and files that I needed to update, as well as dump my webpack-optimized build files from react-create-app into the cordova project. That brings me to how I got my app on android. Thanks to autoprefixer, the css styling works on android! I built the functionality of the React components first, and then I styled them using flexbox CSS. css files and added the files for my app. I used create-react-app to scaffold the initial project, and then proceeded to delete the pre-made. This app was created from concept to release in under 36 hours with 30 of those going just to the publishing process itself.

I just published my first paid app on the android marketplace!
